0:00intro environment reveal
The scene begins in near complete darkness. Gradually, ambient light increases, slowly revealing a textured, muddy or dirt ground occupying the foreground of a low-angle shot. In the mid-ground, a silver metal fence with multiple horizontal bars emerges from the gloom, positioned behind the foreground path. Beyond the fence, dark, indistinct wooden structures, possibly sheds or gateposts, become visible, and in the far background, dark, silhouetted trees stand against a very dark, cloudy sky. Faint, warm string lights, glowing with a soft yellow-orange hue, appear above the wooden structures, suggesting an outdoor, possibly carnival-like or rural setting at dusk or night. The overall lighting is dim and atmospheric, with the light level slowly increasing throughout the scene. The color palette is dominated by dark browns, grays, and deep greens, with subtle hints of warm light. No characters are present in this initial reveal. The camera subtly pans upwards as the environment becomes more defined.
0:04character plague doctor reveal
This scene presents a medium-close up shot, slowly pushing in on a stylized, chibi-like character. The character stands barefoot on a textured wooden floor, which appears to be planks of a stage or boardwalk. The background elements from the previous scene are now clearer but blurred, featuring warm string lights and colorful, indistinct tent-like structures, reinforcing a carnival or fairground atmosphere. The lighting is low-key but intentionally highlights the character, casting soft, diffused shadows beneath them. The dominant color palette consists of muted earth tones—browns, grays, and deep greens—in the background, contrasting with the character's white mask and blue cape. The character is holding a small, stylized bow and arrow, poised in a ready-to-shoot stance. The camera slowly pushes in towards the character, enhancing focus and presence.
0:11character aviator reveal attic
The scene transitions to a different environment, captured in a low-angle medium shot that gradually pushes in on another stylized character. This character is standing barefoot on a dusty, wooden floor made of wide, rustic planks. The setting appears to be an old, cluttered attic or storage space, with the background filled with stacks of red and brown bricks, loose wooden planks, and discarded objects such as a shovel. Several soft, off-white pillows are scattered on the floor around the character. A distinctive rectangular window with red panes is visible in the background, acting as a strong light source, illuminating the scene with warm, golden light rays and atmospheric dust particles. The lighting is dramatic and directional, creating a sense of mystery and confinement. The dominant color palette features warm browns, golds, and reds, contrasting with the character's vibrant green suit. The camera slowly pushes in, bringing the character into closer focus.
0:18character duo reveal logo
This scene displays a medium-wide shot featuring both stylized characters side-by-side. They are standing in a dense, dark green, overgrown environment, possibly a forest floor. The ground is covered with rich, tangled foliage, including various dark green leaves, gnarled branches, and thorny vines, creating a wild and immersive texture. The background is completely black, providing a strong contrast that makes the characters and the detailed foreground stand out prominently. The lighting is soft, even, and slightly diffused, uniformly illuminating the characters and the vibrant green plant life. The predominant color palette is composed of dark greens and deep blacks, with the distinct colors of the two characters providing focal points. After a few seconds, white text appears in the lower center of the frame, reading "LITTLE NIGHTMARES x YOUTOOZ", followed by the "BANDAI NAMCO" logo beneath it. The camera remains static throughout this reveal.