0:00ESRB rating screen
A static, black screen with a prominent white ESRB rating box centered. The box contains the text 'MATURE 17+' in a black rectangle on the left, next to a large stylized 'M' logo in black on white. To the right of the 'M' logo, the text 'Intense Violence', 'Blood and Gore', 'Suggestive Themes', and 'Strong Language' is stacked vertically. Below the 'M' logo is 'ESRB'. The overall mood is official and informative.
0:01arcade gameplay montage 1
A rapid montage of pixelated, classic Mortal Kombat arcade gameplay. The first shot shows a fighter, presumably Johnny Cage, executing a flying kick on another fighter against a bright blue sky backdrop with stone statues and a red dragon banner. The second shot is a wider view of a row of four black and red arcade cabinets, primarily featuring 'Mortal Kombat II' branding, lit by ambient arcade lights. The overall aesthetic is retro gaming, with vibrant pixel art and the distinct look of arcade machines.
0:02ed boon interview
A medium close-up of Ed Boon, co-creator of Mortal Kombat, speaking in an arcade setting. He is positioned slightly to the right of the frame, gesturing with his right hand as he speaks. The background is blurred but shows the vibrant, colorful screens and lights of multiple arcade cabinets, creating a nostalgic gaming atmosphere. The lighting is soft but highlights his face, and the overall color palette is warm with reds, blues, and yellows from the arcade machines. Text overlay identifies him as 'ED BOON, CO-CREATOR OF MORTAL KOMBAT'.
0:05developers montage
A quick montage depicting the early development team. The first shot shows a group of young men, possibly the developers, in their 20s, with a VHS-like glitch effect, making the image slightly distorted and low-fidelity. This transitions to a static, black and white image of the same group of young men, well-lit from the front, against a pure black background. They appear serious and focused, captured in a classic, early-90s style photograph. The overall mood is nostalgic and historical, emphasizing the human element behind the games.
0:07mortal kombat ii arcade
A close-up shot of an arcade cabinet screen, displaying the 'MORTAL KOMBAT II' logo prominently. The logo is yellow and stylized, set against a dark background with subtle green lightning effects. Above the screen, a red neon sign spells out 'RUFUS LAIR' or similar text, reflecting off the screen, suggesting a vibrant arcade environment. The camera is static, focusing on the game's title screen.
0:07arcade gameplay montage 2
A dynamic montage of classic Mortal Kombat 1 and 2 pixelated gameplay. The first clip shows Sub-Zero and Sonya Blade fighting on a city bridge at dusk, with a purple-hued sky and distant skyscrapers. The text 'ROUND 1' appears. This cuts to a darker, more ominous arena with a large, fiery skull statue in the background, where Kung Lao and Scorpion prepare to fight. Another quick cut shows a fighter in a green outfit (Reptile) performing an attack on a four-armed female character (Sheeva) in a throne room setting. The rapid cuts highlight the intense, action-packed nature of the games, characteristic of early fighting game graphics.
0:10digital eclipse logo
A dark screen filled with subtle, white, shimmering dust particles. The words 'DIGITAL ECLIPSE' appear in a metallic, stylized font, centered on the screen, accompanied by a glowing, crescent-shaped ring that forms around the text. Below it, the word 'PRESENTS' fades in. The glow effect gives the logo a sense of importance and high-tech presentation.
0:12arcade gameplay montage 3
A series of pixelated Mortal Kombat 3 gameplay clips. The first shows Sonya Blade kicking Sub-Zero in a chamber with ornate golden trim and a large central window to a cloudy sky. The second clip features Liu Kang being kicked by a character in black and white attire (possibly Kabal or Stryker) over a pit of bones. The third shows Nightwolf unleashing a green projectile attack on Sektor in a cavernous, skull-laden environment. The fast cuts emphasize the variety of characters, moves, and dark, fantastical settings in the game.
0:15the collection logo
A dark screen scattered with faint white particles. The words 'THE COLLECTION' appear in a white, retro-futuristic, pixelated font with a slight chromatic aberration effect. The text is centered and glows subtly, giving it an otherworldly or digital feel.
0:16arcade gameplay montage 4
A pixelated Mortal Kombat 3 gameplay scene set in the Living Forest stage. Liu Kang is depicted on the right, having seemingly defeated Shang Tsung, who lies on the ground. The background features ancient, gnarled trees with carved, eerie faces and dense foliage, creating a dark, mystical forest atmosphere. Game UI elements like health bars and scores are visible at the top of the screen.
0:17youve waited for text
A dark screen with subtle, white, shimmering dust particles, similar to the 'Digital Eclipse' scene. The text 'YOU'VE WAITED FOR' appears word by word, in a white, retro-futuristic, pixelated font with a slight chromatic aberration effect, centered on the screen. The text glows subtly as it appears, emphasizing anticipation.
0:21game logos montage 1
A collection of stylized Mortal Kombat game logos displayed against a dark, dusty background. The logos, arranged in two rows, include 'Mortal Kombat', 'Mortal Kombat II', 'Mortal Kombat 3', 'Ultimate Mortal Kombat 3', 'Mortal Kombat Trilogy', 'Mortal Kombat Advance', 'Mortal Kombat 4', 'Mortal Kombat Deadly Alliance', and 'Mortal Kombat Tournament Edition'. Two question mark blocks occupy the bottom row, indicating upcoming or unknown titles. The logos have a slightly glitched, retro aesthetic, with a glowing outline and chromatic aberration, hinting at classic game emulation.
0:24mortal kombat logo evolution
A close-up of the iconic Mortal Kombat dragon logo, starting with 'MORTAL KOMBAT' then transitioning to 'MORTAL KOMBAT II' and 'MORTAL KOMBAT 3'. Each logo appears centered on the screen against a dynamic, fiery orange and red background that resembles swirling embers. The dragon logo itself is black and stylized, gaining a glossy, metallic sheen. The camera zooms in and out with each logo change, creating a dynamic and intense visual effect.
0:26arcade gameplay montage 5
A pixelated gameplay scene from Mortal Kombat Trilogy. The character Sonya Blade is performing a kick against Mileena in a spooky graveyard stage under a full moon. Tombstones and a shovel are visible in the background, creating a gothic and eerie setting. The move animation is fluid, with both characters highly detailed in their pixel art forms.
0:28arcade gameplay montage 6
A pixelated gameplay scene from Mortal Kombat Trilogy. Scorpion is seen performing a move on Sub-Zero in a fiery, hellish arena filled with pillars of skulls and lava-like ground. Scorpion's attack sends Sub-Zero into a smoky, mid-air spin. The environment is dark and menacing, dominated by shades of red, orange, and black, enhancing the game's brutal atmosphere.
0:29arcade gameplay montage 7 fatality
A pixelated gameplay scene from Mortal Kombat Trilogy depicting Nightwolf's 'Fatality'. Nightwolf stands victoriously in a dark, ceremonial hall with a large, demonic throne in the background. He holds a glowing green axe above his head, having just defeated Shang Tsung, whose health bar is depleted. The text 'NIGHTWOLF WINS' and 'FATALITY' flashes on screen. The dark background with red accents from the throne creates a menacing, yet triumphant atmosphere.
0:31arcade gameplay montage 8
A pixelated gameplay scene from Mortal Kombat Trilogy, featuring Liu Kang battling Motaro. Liu Kang, in his monk attire, is actively engaged in combat with Motaro, a centaur-like creature with four legs and a metallic tail. The fight takes place on a city street bridge with industrial buildings and a yellow sky in the background, implying a sunset or polluted urban setting. The dynamic pose of Motaro and Liu Kang indicates an intense fight.
0:32raiden close up
A close-up, pixelated shot of Raiden's face from a Mortal Kombat game, presumably from a victory pose or character selection screen. He wears his iconic conical straw hat, and his face is rendered with distinct pixel art, showing a stern expression. Rain effects are digitally added in front of the character, implying a stormy environment, enhancing his powerful, thunder god persona. The background is a dark, mountainous landscape under a dark, stormy sky.
0:33arcade gameplay montage 9
A pixelated gameplay scene from Mortal Kombat Advance. Scorpion is shown in a crouched, defensive position, while Kenshi stands opposite him, mid-action. The battle takes place on a stone rooftop stage with an imposing, gothic castle-like structure in the background, emitting fiery glows, suggesting a dark, war-torn realm. The overall color palette features dark grays, reds, and yellows, contributing to a grim and intense fight scene.
0:34game logos montage 2
A sequence of Mortal Kombat game logos presented against a dynamic, fiery orange and red background. The logos shown are 'Mortal Kombat Deadly Alliance' with 'HANDHELD VERSION' beneath it, and then 'Mortal Kombat Tournament Edition'. Each logo features the iconic dragon emblem with a distinct stylized title, appearing with a slight zoom and dynamic effect, implying energy and power. The background continues to swirl with fire-like textures.
0:36game logos montage 3
A collection of stylized Mortal Kombat game logos displayed against a dark, dusty background, similar to an earlier scene. This time, additional logos like 'Mortal Kombat Mythologies Sub-Zero' and 'Mortal Kombat Special Forces' appear, filling in the previous question mark slots. The logos maintain their glitched, retro aesthetic with glowing outlines and chromatic aberration, signifying a comprehensive collection of titles. The screen then transitions to a dark background with the text 'AND THAT'S NOT ALL...' in a glowing, pixelated font, suggesting more content to be revealed.
0:41history timeline narc pitfighter
A dynamic user interface (UI) screen showcasing a timeline of game development history. The UI has a dark, metallic background with glowing accents, resembling an ancient, detailed map or codex. The camera pans horizontally across the timeline, highlighting entries for 'NARC' (1988) and 'PIT-FIGHTER' (1990). Each entry features game title, release year, a brief description, and small screenshots or arcade cabinet images, providing a historical context. The phrase 'LEARN THE HISTORY' is prominently displayed at the bottom of the screen. The overall aesthetic is educational and archival, with a hint of retro game design.
0:46john tobias interview
A medium close-up of John Tobias, co-creator of Mortal Kombat, speaking. He is positioned slightly to the left of the frame, looking off-camera. The background is blurred, showing soft, warm lights from what appears to be an arcade or gaming setup. Text overlay identifies him as 'JOHN TOBIAS, CO-CREATOR OF MORTAL KOMBAT'. His expression is thoughtful and reflective, enhancing the narrative of historical insight. The lighting is soft and natural, emphasizing his facial features.
0:49mortal kombat arcade cabinet
A three-quarter view of a vintage 'Mortal Kombat' arcade cabinet. The cabinet is red and black, adorned with the iconic yellow dragon logo and character art on its side panel. The screen displays the game's title, and the control panel with a pink joystick and colorful buttons is visible. The camera rotates slightly around the cabinet, showcasing its design and details. The background is a soft, blurred amber glow, possibly from other arcade lights, creating a warm, nostalgic ambiance.
0:51arcade controls close up
A close-up shot of a person's hands actively playing on an arcade machine's control panel. The hands are pressing various colorful buttons and manipulating a pink joystick. The arcade panel is dark with white and colored buttons. The background is blurred, but hints of an arcade environment with warm lighting can be seen. The focus is on the action of gaming, highlighting the tactile experience of classic arcade play.
0:52move list diagram
A close-up shot of a handwritten diagram on a spiral-bound notebook page. The diagram details various fighting game moves, categorized by 'STANCE', 'KICK', 'PUNCH', 'BLOCK', 'JUMP', and 'CROUCH', with corresponding directional inputs and attack types (e.g., 'HIGH', 'MED', 'LOW'). The page is light-colored, with blue lines, and the handwriting is neat, resembling game design notes. The background is a blurred dark surface, making the diagram stand out.
0:53goro character sketches
A close-up of several detailed character sketches of Goro from Mortal Kombat, drawn on a white sheet of paper. The sketches showcase different poses and angles of the four-armed, muscular Shokan character, highlighting his imposing physique and menacing demeanor. The drawings are monochrome pencil art, depicting raw artistic development. The background is dark and blurred, directing all attention to the intricate character designs.
0:55sharpen your skills text
A dark screen with subtle, white, shimmering dust particles. The text 'SHARPEN YOUR SKILLS' appears in a white, retro-futuristic, pixelated font with a slight chromatic aberration effect, centered on the screen. The text glows subtly, emphasizing the call to action.
0:56fatality trainer menu
A user interface (UI) screen for a 'Fatality Trainer'. The UI has a dark, textured background with metallic and golden accents, resembling an elaborate game menu. The screen shows options like 'DEFAULT', 'Profile A', and toggles for 'ON/OFF'. The primary focus is a 'STAGE SELECT' section displaying thumbnails of various Mortal Kombat arenas (e.g., 'THE DEAD POOL', 'LIVING FOREST'). The text 'FATALITY TRAINER' is prominently displayed at the bottom, suggesting a mode for practicing special moves. The overall design is sleek and modern, integrating classic game elements into a contemporary UI.
0:59gameplay montage fatality online multiplayer
A rapid-fire montage showcasing various Mortal Kombat gameplay features. It begins with pixelated fatalities: Liu Kang performing a move in the Living Forest, Reptile's fatality on Nightwolf in a dark throne room, and Stryker's gun fatality on Sub-Zero in a desert stage. The montage then transitions to an animated title card 'THEN PLAY TOGETHER' before demonstrating online multiplayer with 'ONLINE MULTIPLAYER + ROLLBACK NETCODE' featuring multiple split screens of characters like Liu Kang and Raiden fighting. 'LOCAL VERSUS' is also shown. The scenes are a mix of classic pixel art and slightly modernized visuals, illustrating enhanced features for the collection. The color palette shifts from dark and bloody to vibrant and competitive, reflecting the diverse gameplay modes.
1:43and more text
A dark screen with subtle, white, shimmering dust particles. The text 'AND MORE!' appears in a white, retro-futuristic, pixelated font with a slight chromatic aberration effect, centered on the screen. The text glows subtly, building anticipation for additional features.
1:44crt filter gameplay
A pixelated Mortal Kombat 3 gameplay scene featuring Sonya Blade fighting Reptile. The screen has a visible CRT (Cathode Ray Tube) filter applied, simulating the look of older television screens with scanlines and slight curvature. Sonya is performing a kick, and Reptile is mid-air, having been struck. The background shows a purple, swirling vortex. The filter adds a nostalgic, authentic retro gaming feel.
1:45music player ui
A user interface (UI) screen displaying a 'MUSIC PLAYER' feature. The screen shows a large album art for 'Mortal Kombat Advance MKA' on the left and a 'TRACK LISTING' on the right, with song titles like 'THE ARMORY', 'ACID BATH', 'THE SWAMP', etc. The track 'THE SWAMP' is highlighted and playing, with a progress bar visible. The UI has a dark, textured background with metallic frames, creating a sleek, organized presentation. The overall aesthetic is clean and modern, showcasing additional media content.
1:47character biographies ui
A user interface (UI) screen showcasing 'CHARACTER BIOGRAPHIES'. On the left, a large, detailed pixel art image of a character (e.g., Sheeva, Kung Lao, Liu Kang) is displayed along with their biography text. On the right, a grid of smaller character portraits from various Mortal Kombat games is visible, some locked, forming a character selection screen. As the camera pans, different characters' biographies are highlighted. The UI has a dark, textured background with golden accents, resembling an in-game encyclopedia. The overall design is informative and engaging for fans to explore game lore.
1:50rewind mistakes gameplay
A gameplay scene from 'Mortal Kombat Mythologies Sub-Zero', demonstrating a 'REWIND YOUR MISTAKES' feature. Sub-Zero is on a floating platform above a misty, dark landscape under a stormy sky. He performs a jump, and as he falls, a lightning bolt strikes, causing him to take damage. The video then quickly rewinds his fall, showing the lightning effect in reverse, emphasizing the ability to undo errors. The graphics are 2.5D, with character sprites moving in a 3D environment, characteristic of the era.
1:51rewind mistakes special forces
A gameplay scene from 'Mortal Kombat Special Forces', demonstrating the 'REWIND YOUR MISTAKES' feature. A character (likely Sonya Blade) in a brown military-style outfit is seen running and firing a weapon in an industrial-looking environment with grated floors and burning elements. She is hit by an explosion, falls, and then the scene quickly rewinds her fall and the explosion, showcasing the game's rewind mechanic. The game features 3D graphics from an overhead perspective, with detailed environments and character models.
1:52test your might minigame
A pixelated gameplay scene from Mortal Kombat featuring the 'TEST YOUR MIGHT' minigame. Liu Kang and Scorpion are shown smashing blocks of various materials (wood, stone) with their bare hands. The scene transitions between individual character shots and a wider shot of both, with a large, grey stone statue of Goro in the background under a full moon. Game UI elements like score and health bars are visible. The scene highlights the strength and skill of the fighters in a classic minigame context.
1:54scorpion get over here
A pixelated gameplay scene from Mortal Kombat, part of the 'TEST YOUR MIGHT' minigame, transitioning into a 'GET OVER HERE!' moment. Scorpion is seen using his iconic spear attack, pulling an opponent (likely Johnny Cage) towards him. The background features the moonlit bridge with the large Goro statue and other smaller statues. The sudden, forceful action emphasizes the classic move from the game.
1:54mortal kombat legacy kollection logo
The screen transitions from a dark, hazy red-orange background to a solidified, dramatic logo. The iconic Mortal Kombat dragon emblem is featured on the left, glowing with fiery orange and red hues. To its right, the words 'MORTAL KOMBAT' are stylized in a bold, metallic red font, with 'LEGACY KOLLECTION' positioned below in a golden, glowing script. The background elements swirl around the logo, giving it a dynamic and powerful presentation. The final shot is static, with the logo prominently displayed, signifying the product's title.
1:58wavenet logo green
A dark screen with subtle white particles. The word 'WAVENET' appears in a stylized, blocky font, initially forming with a bright green neon glow, then fading to a solid white outline. The 'W' is designed with a distinctive V-shaped dip, and the letters connect with sharp angles. The glow effect creates a sense of digital energy and retrofuturism.
2:00wavenet logo white
A dark screen with subtle white particles. The word 'WAVENET' appears in a stylized, blocky font, now solidified in white, with a faint white neon glow. The letters are connected with sharp angles, and the 'W' maintains its distinctive V-shape. The glow effect is more subtle than the previous green iteration, presenting a clean, high-tech look.
2:02noob saibot gameplay
A pixelated Mortal Kombat gameplay scene featuring Noob Saibot. The setting is a dark, gothic chamber with large stone pillars and a circular, green-glowing pit in the center. Noob Saibot is positioned on the right, casting a shadow clone that duplicates his movements. The clone (or Noob Saibot himself) performs a special move, enveloping an opponent in a dark, ethereal burst. The lighting emphasizes a spotlight effect on the characters, highlighting the action in the otherwise shadowy environment. The quick transitions from one action to another capture the dynamic nature of the fight.
2:06product shot preorder
A static product shot showcasing multiple physical editions of 'Mortal Kombat Legacy Kollection'. On the left, a 'Deluxe Edition' box is prominent, featuring the fiery dragon logo. To its right, standard game cases for PlayStation 5 and Nintendo Switch are displayed, also featuring the game's logo. The background is dark, drawing focus to the game packaging. A bright yellow text overlay at the bottom reads: 'PRE-ORDER THE PHYSICAL EDITIONS NOW AT ATARI.COM'. The overall presentation is clean and commercial, designed to encourage purchases.