0:00intro game screen
The scene opens with a dark, textured background resembling a distressed wall, possibly concrete or metal, in a vertical aspect ratio. The top third features white and yellow text, "HOSTED BY JOHNNY KNOXVILLE" in small white letters, followed by a bold, stylized "FEAR FACTOR HOUSE OF FEAR" logo in white, and "FOX" below it. To the right, "X BUG-A-SALT" is visible. In the center, large, distressed yellow block letters proclaim "TAP INTO FEAR", with "TAP TO FIRE. SURVIVE TO SAVE." directly beneath it in smaller white text. Dominating the middle of the frame is a black and yellow Bug-A-Salt "Bug-Beam" rifle, seen from a slightly elevated angle, pointing diagonally upwards to the right. The rifle has a black stock and barrel, with bright yellow accents and an orange tip. Several dark brown cockroach-like insects are scattered on the dark background around the rifle. At the bottom, a circular yellow button with a black border reads "DOUBLE TAP TO BEGIN!" in black capital letters. The lighting is dramatic, with highlights on the yellow elements, suggesting a game interface. Sounds of a gun cocking are heard.
0:03screen split transition
The previous scene's dark, textured background splits vertically down the middle, revealing a new environment behind it. The split segments slide horizontally outwards to the left and right, like opening doors. As they move, a deep blue, almost purplish, night sky with wispy clouds becomes visible in the background. In the foreground, the Bug-A-Salt rifle from the previous scene smoothly rotates and repositions itself from a diagonal rifle orientation to a more upright, pistol-grip perspective, as if being brought into an aiming position. The 'FEAR FACTOR HOUSE OF FEAR X BUG-A-SALT' branding remains at the top, while the 'TAP INTO FEAR' text on the moving panels distorts briefly before being replaced. The primary action is the dynamic opening of the screen and the subtle, yet distinct, rotation of the weapon.
0:04action cockroach mountain
The view is now a low-angle shot, looking up towards a massive, towering pile of dark brown cockroaches and other insect-like creatures. This grotesque mountain of bugs dominates the mid-ground, set against a dramatic, deep blue night sky with hints of purple and swirling cloud formations. Several individual insects are seen flying or falling through the air. The foreground consists of rough, dry, brown earth. In the very bottom center, the black and yellow Bug-A-Salt pistol is prominently featured, aimed directly at the base of the cockroach mountain. A bright yellow rectangular "AMMO" bar, partially filled, appears directly above the cockroach pile, indicating a game interface element. As the scene progresses, the gun fires, and a bright yellow, stylized '10%' emerges from the pile, indicating a hit or score, before receding. The lighting is dim but atmospheric, with the blue sky providing an ethereal glow. The sound effects include gunshots and vocalizations.
0:08discount code display
This scene maintains the same composition as the previous one, featuring the Bug-A-Salt pistol in the foreground aimed at the colossal mountain of cockroaches under a dramatic dark blue and purple night sky. The dry, brown earth remains in the foreground. The prominent feature of this scene is the large, three-dimensional, distressed yellow text that flies into the frame. First, a large "10%" appears, then slides down to reveal "USE CODE FEAR10 AT BUGASALT.COM" in a bold, yellow, slightly distressed font directly above the "10%". The "AMMO" bar has now disappeared. The gun continues to "fire" intermittently, accompanied by sounds of bugs being hit and a voice-over. The scene focuses on the promotion while the action of "shooting" bugs continues in the background, creating small yellow explosions.
0:17fear factor title card
A dynamic and quick transition reveals a vibrant, heavily textured yellow background, mimicking a crumpled or crinkled paper or fabric surface. The entire screen is filled with this bright yellow. Large, partially visible black letters, likely from "FEAR" are seen on the left and top edges, adding to the distressed aesthetic. In the center, the "HOSTED BY JOHNNY KNOXVILLE" text appears in a smaller black font, followed by the main "FEAR FACTOR HOUSE OF FEAR" logo in bold, angular black letters. Below this, "SERIES PREMIERE WEDNESDAY JAN 14" is displayed in smaller black text. The lighting is bright and even, highlighting the yellow texture and bold black typography. There's a subtle glint or shimmer across the text.
0:19glitch title card
This is a very quick, glitchy transition scene. The yellow, crumpled background from the previous scene rapidly warps and distorts, transforming into a dark, textured surface, possibly a grungy wall or metal, with faint green and yellow streaks. The "FEAR FACTOR HOUSE OF FEAR" logo remains, but it's now also distorted with horizontal scan lines, chromatic aberration, and a rapid flickering effect, giving it a digital glitch aesthetic. The text "SERIES PREMIERE WEDNESDAY JAN 14" is still visible but similarly affected by the glitch. The overall color palette shifts from bright yellow to a dark, almost black, with flashes of electric green and yellow from the glitching logo.
0:20fox hulu end card
The scene presents a clean, minimalist black background with subtle, abstract geometric patterns in dark grey and white, forming large, broken shapes and lines around the edges of the frame. In the central focus, the iconic "FOX" logo is displayed prominently in a vibrant, slightly distressed yellow, mimicking the texture seen in previous scenes. Directly below the FOX logo, in smaller white, clean sans-serif text, is "NEXT DAY" followed by the "hulu" logo in a stylized, modern white font. The lighting is even, illuminating the logos against the dark background. The overall mood is sleek and professional, contrasting with the more chaotic previous scenes.