0:00desk setup laptop placed
A wide, slightly elevated shot captures a tidy wooden desk against a dark gray wall. On the left, a silver Apple Mac Studio sits next to a white Apple Magic Keyboard. To the right, a pair of hands gently places a silver MacBook Pro laptop onto a gray desk mat. In the background, a potted green plant and various small decorative objects like a white game controller, a Lego camera model, and a Mickey Mouse figurine are visible. The lighting is soft and even, originating from the front-right. The overall color palette is muted with browns, grays, and a pop of green from the plant. The text 'Luma Ultra' in white appears centrally on the black wall.
0:02glasses introduction
Maintaining the previous wide shot of the desk, the MacBook Pro is now open, displaying a screen with what appears to be video editing software. The 'Luma Ultra' text remains prominent on the black wall. A hand reaches into the frame from the right, picking up a pair of sleek, black XR glasses with dark lenses. Sparkle visual effects emanate around the glasses as they are picked up, emphasizing their presentation. The lighting highlights the glossy surface of the glasses. The scene suggests an introduction to a new technological device.
0:06neckband demonstration
A close-up shot focuses on a pair of fair-skinned hands demonstrating the flexible neckband component of the XR glasses. The hands are holding the ends of the black, textured neckband, bending and articulating it to show its adjustable nature. In the softly blurred background, the open MacBook Pro screen is partially visible, along with parts of the wooden desk, a white keyboard, and the black wall. The lighting is bright and even, highlighting the details of the neckband. Overlay text 'Pro' appears in large white letters on the top left, followed by 'Neckband' in the bottom right, signifying the product's feature.
0:10ar drawing interface intro
The perspective shifts to a first-person view, as if looking through the XR glasses. Two virtual, ghostly white hands appear in the foreground, interacting with an augmented reality user interface (UI) floating in the air. The UI is a dark, translucent panel with color swatches, gradients, and brush options for a 'Dream Brush' application. The real-world background shows a modern room with a dark teal wall, a framed picture of Jimi Hendrix with a neon guitar, and a vertical slatted wooden panel next to a window with white blinds. Overhead, an air conditioning unit is visible. Overlay text 'Enjoy' in yellow and 'Dream Brush' in pink dynamically appear and change color (green, then red). The overall impression is creative and interactive.
0:13ar 3d sculpting initial
From a first-person POV, a virtual hand interacts with a large, glowing green, abstract 3D object that floats in the room. This object, resembling a Möbius strip or an entangled loop, is rendered realistically within the real-world environment. The AR UI for 'Dream Brush' is still present on the lower-left, displaying color and brush options. The background remains the same modern room with the dark teal wall, slatted wood, and window blinds. The hand makes gestural movements, seemingly shaping or moving the 3D object. The lighting is bright and clean, illuminating both the real and augmented elements.
0:16ar 3d sculpting complex
Still in first-person POV, the virtual hand continues to sculpt new 3D shapes within the room. Another yellow, tube-like 3D object, resembling a soft, elongated knot, is created and manipulated with gestures. The existing green abstract shape is still visible. The AR UI with color and brush settings is briefly visible at the bottom. The background shows the real room, including the window with blinds and the dark teal wall. The movement of the hand is fluid and precise, showcasing the intuitive nature of the AR creation tool. The color palette of the augmented objects is bright and artificial, contrasting with the natural tones of the room.
0:20ar balloon sculpting
The first-person POV continues as a virtual hand interacts with an augmented reality 3D object resembling a yellow balloon animal figure. The hand is seen 'painting' part of this figure, changing its color from yellow to orange using the floating 'Dream Brush' UI. The object is a twisted, looped shape, with a rounded, bulbous form. The real-world background is the dark teal wall with the framed Jimi Hendrix picture. The lighting creates a clear distinction between the real and augmented elements, with the virtual objects appearing to emit their own soft glow. The hand's movements are deliberate, showing fine control over the virtual brush.
0:25ar text drawing happy
The first-person POV reveals a virtual hand drawing 3D letters in the air, forming the word 'HAPPY'. The letters are stylized, made of connected, colorful cylindrical segments in vibrant purple and lime green. A yellow, cartoonish smiley-face-like structure with exaggerated loops and dots floats on the left side of the frame. The real-world background is the dark teal wall and the wooden slatted panel. The lighting is bright and clean. The camera slightly pans to follow the hand's motion as it creates the letters, giving a dynamic feel to the AR creation process.
0:29ar drawing ui reappear
From the first-person POV, the virtual 'Dream Brush' UI reappears at the bottom of the frame, showing a color palette and brush selection. The previous 3D letters 'HAPPY' are still visible in the background, along with the yellow smiley-face. The real-world background with the dark teal wall and slatted panel remains constant. A virtual hand hovers over the UI, indicating a selection is about to be made. The lighting is consistent, brightly illuminating the augmented reality elements against the room's backdrop.
0:31ar text drawing thanks
In a first-person POV, a virtual hand draws large, volumetric orange block letters, forming the word 'THANKS'. These letters are sharp-edged and appear to have significant depth, floating prominently in the mid-air. Above them, the previously drawn 'HAPPY' in purple and green remains. The background includes the dark teal wall, the slatted wooden panel, and parts of the desk with a speaker and other objects. The camera slightly pans and tilts down as the hand draws, adding to the immersive experience of the AR creation. The warm orange of the new letters contrasts effectively with the cooler tones of the existing text and background.
0:36ar text drawing giving
From a first-person POV, the virtual hand continues to draw large, volumetric yellow block letters, completing the phrase with 'GIVING'. These letters, like 'THANKS', possess sharp edges and depth, floating dynamically in the room. The previously drawn 'HAPPY' in purple/green and 'THANKS' in orange are clearly visible above. The camera pans and tilts across the scene, revealing more of the real-world desk setup below, including a lamp and a collection of small figurines. The virtual hand's movements are deliberate, showing the process of building the complete AR text art. The bright yellow of 'GIVING' adds a final splash of color to the mixed reality composition.
0:43ar full text and ui
A wider, first-person POV shot captures the full augmented reality artwork: 'HAPPY THANKS GIVING' displayed in a mix of colorful 3D letters (purple/green 'HAPPY', orange 'THANKS', yellow 'GIVING'). The yellow smiley face and the orange balloon-like sculpture are also visible. The 'Dream Brush' UI reappears at the bottom, showcasing the color palette and brush selection. A virtual hand hovers over the UI, indicating interaction. The real-world background includes the dark teal wall, the slatted wooden panel, and the desk with its various objects. The lighting remains bright, emphasizing the vibrant AR elements against the room's backdrop. The scene presents the completed AR text art, ready for further modification.
0:47ar drawing swirl
From a first-person POV, the virtual hand draws a long, undulating 3D line in blue and purple hues. This line forms a graceful, swirly pattern on the left side of the frame, underneath the existing 'HAPPY' text. The camera gently pans to the left, following the hand's motion and revealing more of the slatted wooden panel on the far left. The real-world background remains the same, with the dark teal wall and the augmented text. The new swirly line adds a dynamic, artistic flourish to the overall AR composition, demonstrating the varied brush capabilities of the 'Dream Brush' application.
0:50ar drawing yellow line
In a first-person POV, the virtual hand draws another long, curved, yellow 3D line across the top of the frame, arching above the existing AR artwork. The 'Dream Brush' UI briefly reappears at the bottom, showing the color selection, emphasizing the user's control over the artistic elements. The camera follows the hand's motion as it creates this new yellow line, adding another decorative layer. The real-world background, with the dark teal wall and slatted panel, is consistently visible. The vibrant yellow of the new line, combined with the existing colors, creates a festive and rich visual experience.
0:53ar drawing heart shape
From a first-person POV, the virtual hand sculpts a red, heart-shaped 3D object on the right side of the frame, near the top. This object is composed of a continuous, glossy red tube, forming a stylized heart. The hand's movements are swift and decisive. The camera slightly pans to the right, following the creation. The real-world background features the slatted wooden panel and part of a framed picture, providing context. The vibrant red of the heart adds a warm, symbolic element to the evolving AR scene, further enriching the festive theme suggested by the text.
0:57ar final composition reveal
A wide, first-person POV shot elegantly reveals the full augmented reality composition, a vibrant and festive 'HAPPY THANKS GIVING' created with 3D text and various decorative elements. The purple/green 'HAPPY', orange 'THANKS', and yellow 'GIVING' letters are prominently displayed. Surrounding them are a yellow smiley face, an orange balloon sculpture, a blue/purple swirly line, a long yellow curved line, and a red heart. These augmented objects float realistically within the room, interacting with the real background of the dark teal wall, slatted wooden panel, window, and desk items. The camera executes a slow, deliberate dolly-out and slight pan, showcasing the entire immersive artwork. The bright and diverse color palette of the AR elements contrasts beautifully with the muted tones of the room, creating a striking visual. The scene exudes a cheerful and creative atmosphere.
1:00logo reveal
The scene transitions to a solid black background. A stylized, angular 'V' logo in a bright blue gradient slowly appears and materializes in the center of the frame. This is quickly followed by the brand name 'VITURE' in clean, white, sans-serif uppercase letters, appearing beneath the logo. The presentation is sleek and minimalist, focusing entirely on brand identity. The lighting is digital and luminous, highlighting the logo and text against the dark void. The scene ends by fading to black, serving as a clean and professional outro for the video.